About me
Hi! I'm Rochelle (she/her) and my interests mainly lie in audio software development and sound design
for interactive/audiovisual works! Currently, I'm exploring human computer interaction in
games + interactive audio!
I'm currently a graduate student at
Stanford University's CCRMA Master program.
In Summer 2023, I interned at Shure Incorporated as an Applications Development Intern.
I completed my Bachelor's in Computer Science and Music
at University of Illinois at Urbana-Champaign.
My recent projects explore applications of music and CS, which you can find here or on my
Github.
In my free time, I love playing the piano 🎹, tinkering with VCV Rack, doodling in game development, and gardening 🌱.
I'm involved in...
Fun stuff :)
Games 🎮
BOTW, TOTK, Little Nightmares I & II, Super Mario Galaxy I & II, Mario & Luigi: Bowser's Inside Story, The Legend of Zelda: Ocarina of Time, Inside, Honarary Mention 😌: Neopets